Saboteur 2 (expansion-only editions) (2011)
Temps de jeu: 45
Age min.: 8
Joueurs: 2 - 12
Editeur: Lifestyle Boardgames Ltd, AMIGO, Möbius Games, Ігромаг, Swan Panasia Co., Ltd., G3, 999 Games, Paradigm Infinitum Pte Ltd, Gigamic, Z-Man Games, Piatnik, Sugorokuya, Mayfair Games, Albi, Brain Games, Asmodee, Lautapelit.fi, Kaissa Chess & Games, Fractal Juegos, Mercurio, Corfix, VR Distribution
Concepteurs: Fréderic Moyersoen
Artistes: Andrea Boekhoff, Fréderic Moyersoen
Mécaniques: Hidden Roles, Take That, Team-Based Game, Network and Route Building, Map Addition, Hand Management, Traitor Game
Age min.: 8
Joueurs: 2 - 12
Editeur: Lifestyle Boardgames Ltd, AMIGO, Möbius Games, Ігромаг, Swan Panasia Co., Ltd., G3, 999 Games, Paradigm Infinitum Pte Ltd, Gigamic, Z-Man Games, Piatnik, Sugorokuya, Mayfair Games, Albi, Brain Games, Asmodee, Lautapelit.fi, Kaissa Chess & Games, Fractal Juegos, Mercurio, Corfix, VR Distribution
Concepteurs: Fréderic Moyersoen
Artistes: Andrea Boekhoff, Fréderic Moyersoen
Mécaniques: Hidden Roles, Take That, Team-Based Game, Network and Route Building, Map Addition, Hand Management, Traitor Game
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(Note: This listing covers only the expansion-only versions of Saboteur 2; for the Saboteur 2 listing that includes both the base game and the expansion, go to Saboteur Gold.)
In Saboteur, each player takes on the role of a gold-digging dwarf or a saboteur who wants to hinder exploration of the gold mines — but each player knows only his own role, so the digging may or may not go as planned!
Each turn, a player either lays down a tunnel card to dig from the start card toward one of the goal cards (or potentially away, if a saboteur) or plays an action card to help or hinder someone. If the diggers manage to find the gold hidden under one of the goal cards, then the diggers share the loot found there; if the gold can't be reached before the deck runs out, the saboteurs profit instead. After three rounds, the player with the most gold wins.
The Saboteur 2 expansion adds new role cards (the boss, profiteers, geologists) to the base game, new action cards (steal gold, change your role), and new tunnel cards featuring doors, ladders and bridges. What's more, the gold seekers can now be divided into teams — blue vs. green — and only those on the team that finds the gold score anything — assuming that anyone finds the gold at all, of course...
In Saboteur, each player takes on the role of a gold-digging dwarf or a saboteur who wants to hinder exploration of the gold mines — but each player knows only his own role, so the digging may or may not go as planned!
Each turn, a player either lays down a tunnel card to dig from the start card toward one of the goal cards (or potentially away, if a saboteur) or plays an action card to help or hinder someone. If the diggers manage to find the gold hidden under one of the goal cards, then the diggers share the loot found there; if the gold can't be reached before the deck runs out, the saboteurs profit instead. After three rounds, the player with the most gold wins.
The Saboteur 2 expansion adds new role cards (the boss, profiteers, geologists) to the base game, new action cards (steal gold, change your role), and new tunnel cards featuring doors, ladders and bridges. What's more, the gold seekers can now be divided into teams — blue vs. green — and only those on the team that finds the gold score anything — assuming that anyone finds the gold at all, of course...
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ag.gameitem.lastUpdated: 2025-06-04 06:08:10.932